While the flight simulation world often focuses on the massive international hubs, there is a specific type of pilot who seeks the grit and challenge of urban general aviation. Orbx has addressed this niche with the release of Detroit Coleman A. Young International Airport (KDET) for Microsoft Flight Simulator 2020 and 2024. This release is a significant moment for virtual pilots in the Michigan area, as it represents a functional cornerstone for Orbx’s ongoing “Motor City” project.
The airport, historically known as Detroit City Airport, sits just six miles from downtown. It serves as a stark contrast to the sprawling runways of Detroit Metropolitan (KDTW). Instead of wide-open approaches, pilots at KDET must navigate around city obstacles and fly close-in visual patterns over dense residential and industrial neighborhoods.
The creator behind this rendition, Massimiliano Addante, is not a newcomer to high-fidelity scenery. He previously developed the well-regarded LSZB Bern Airport for Orbx, a project praised for its integration with the Swiss terrain. Beyond his indie work, Addante’s experience includes contributions to massive projects like Chicago O’Hare (KORD) and Charlotte Douglas (KCLT) during his time with FSDreamTeam…