We tried Davy Jones Locker, where we had 60 minutes to retrieve the treasures from a sunken ship. Not going to lie, my heart races when that clock starts ticking!
Our family was turned into ghosts on a sunken ship, looking to retrieve the treasures if we ever wanted to breathe fresh air again. Our clues on the ship were challenging, I had no idea what was going on for the first few, my 8 year olds saw something and ran with it and really got us going. By the end, the kids were so worried about the countdown that I was tying to ignore them and their theories. We turned it into quite the challenge for ourselves.
So we almost made it out, although I’m not sure we would have made it with clues at the very end of our room. Not bad for a family of four!
Exit Themes
Wandmaker’s Curse
Stumbling into a shady wand shop on the dark wizard side of town wasn’t the best idea. Now you’ve angered the former shop owner’s spirit and your only chance of survival is to collect four wands, casting a powerful spell to free you from the Wandmaker’s curse.
The Lone Wolf Rises
Deep beneath Downtown City, an abandoned subway station conceals the entrance to the Wolf’s Den, high tech lair of the clueless yet courageous superhero Lone Wolf, and you’ve just been hired to thanklessly assist his crime-fighting efforts. But when leisure-loving villain The Yachtsman captures Lone Wolf and threatens to flood the city, orientation is cut short and it’s up to you to save the day… and your new boss. For supervision purposes, children under 15 must be accompanied by an adult.
Also for anyone worried you are NOT actually locked in the room at any time. They have game masters keeping an eye on you as well as you can get out at any time…